Research suggests that people who meditate regularly score higher on psi (a.k.a. “psychic”) tests than those who don’t meditate. To help explore this idea, we have been developing software and hardware tools that 1) help promote meditative and mindfulness practices and 2) help test changes in intuitive ability over time. This is an on-going area of research and development so apps will be updated and added as more data become available.
Remember to always check with your healthcare provider before starting a mindfulness practice or making lifestyle changes.
CloudBlue: The Simple Mindfulness App
CloudBlue is a free, minimalist app that can be used as a focus for breathing, meditation, mindfulness, or just for open-ended play. The goal behind the development of this app was to provide a simple tool that people can use to bring themselves back into the present. The app is Android is currently being updated. You can a web-based version of the app here.
A Dog’s Tale
A Dog’s Tale is a short game that lets the player direct Barkley the Dog through a forest in an attempt to find as many of Barkley’s lost toys as possible. In order to find the maximum number of toys, players will need to rely solely on their intuition. The game was specifically designed to be slow-paced and meditative. This approach allows players to take their time as they direct Barkley along the path and pay attention to how they feel when they make accurate intuitive choices.
The game is available for free. It should run on any desktop or mobile web browser that supports HTML5. You can play the current version of the game here.
Experimenter Effects Assesment Tool
This FLASH* app allows researchers to collect data about their attitudes towards specific experiments. The data can then be used to find correlations between experimenter desires, expectancies, enthusiasm, and beliefs, and experimental results. However, the limitation is that this (or any) self-assessment tool may not be accurate as experimenters may provide false information or information based on their explicit beliefs. This survey does not capture any implicit bias which may result in psi effects that impact experimental outcomes. To address this, a 360 review approach which includes all project stakeholders is recommended.
This research was first presented:
Boccuzzi, M. (2011, June). Three methods for examining experimenter effects in investigations of psychokinesis. 30th Annual Meeting of the Society for Scientific Exploration, Boulder, Colorado.
The tool can be accessed here.
*A big Thank You to Ryan G. for all his help with the FLASH programming!